﻿using Game.Scripts.Managers;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;

namespace Assets.Game.scripts.ui.models {
    public class BuildingWidgetModel : MonoBehaviour {

        public BuildingManager buildingManager;

        public BuildingManager manager {
            get {
                return this.buildingManager;
            }

            set {
                this.buildingManager = value;
            }
        }
    }
}
